September 16, 2005
Revolution Controller iz teh SuX0rz wtf?
keywords: nintendo, disappointment, despair
I'm glad I'm not the only one who thought the Nintendo Revolution controller is s0 teh g4y!1!! Video gamers are not the most active people and the idea of holding ones hands at arms length in front of you for hours on end while swinging at stuff and keeping the left hand controller close enough for that 6 inch cable just doesn't sit well. Also there is going to be a flood of mundane life games to take advantage of this gimmick like virtually chopping food (from the promo clip). I could actually chop food for 1/1000th the price of the Revolution AND be able to eat the food when I'm done. And as for the controller skins to play the old Nintendo games, they did the impossible and made it even more uncomfortable than the original NES controller.
Enraged retro cartoon character/22-minute commercial, Captain N, puts it best:
“So I go from carrying a seven inch pistol [NES lightgun] to controlling fucking PowerPoint presentations? You know what? Fuck it. I’m just going to stuff a Virtual Boy in my underwear, start riding a Segway around town and just beg people to beat the shit out of me.”Besides, it's not the G-Rated game system that should be developing the one-handed controller. [don't pretend you don't know what i'm talking about]
Posted by maddh at 11:01 AM | Comments (2) | TrackBack
September 09, 2005
Flying Spaghetti Monster: The Religion: The Game
keywords: pastafarians, flying spaghetti monsterism, evolution
Flying Spaghetti Monsterism is nothing new here at Dorking Out since it's become our official site religion. He [The Flying Spaghetti Monster] created the universe, all evidence pointing towards evolution was intentionally planted by Him. Now you may walk in His steps [except that He flies and has no feet] and touch the unconverted with your noodly appendage. But Stay away from those intelligent-design pushing Kansas school board members! When the time runs out, you'll meet the converted Pastafarians in Heaven next to the Stripper Factory and Beer Volcano.
Posted by maddh at 09:32 AM | Comments (0) | TrackBack
September 02, 2005
Everquest Hurricane Donations
keywords: everquest, hurricane, bag of holding
Sony, who runs Everquest, has made a call to EQ2 users to donate to the Red Cross for Hurricane Katrina relief. Similar too their /pizza command, /donate will bring them directly to the Red Cross's donation site. This might be a better use of money than spending real-world cash on a new cloudsong for your L35 orc warrior. The Red Cross might accept copper, gold, or silver, but they definitely don't want your +3 Elven Bag of Holding.
Posted by maddh at 11:52 AM | Comments (0) | TrackBack
August 29, 2005
Dignity, thy name is Atari Buckle
keywords: Atari 2600, belts, pride
Yeah that's right, they went there. From the makers of the NES Buckle, comes the Atari Buckle. It's basically an Atari 2600 controller on a belt, and thats it. Wear this baby on a crowded subway and show women your smooth 2.5inch nub. Also be prepared to answer "Why does your belt buckle look like a penis?" like every 10 minutes. Atari 2600 Joystick Belt: $65, Stormtrooper Helmet: $75, knocking over the espresso of the only girl who would talk to you with with your black plastic belt-on phallis: priceless.
Posted by maddh at 08:57 AM | Comments (0) | TrackBack
August 26, 2005
NES Duck Hunt Sniper Rifle
keywords: duck hunt, sniper, clock towers
This is a great home made mod (with DIY instructions) on transforming the old NES light gun into a bad ass Sniper Rifle. Finally, my two favorite hobbies combined. Based off a converted air-soft rifle, this guy used a little electronics knowhow to keep everything functional including the trigger. One shot, one kill will be your creed as you pick off ducks and clay pigeons from distances of up to 6 feet (the controller cord is still the original length). It may not improve your game but that damn dog will think twice about laughing when you miss.
Posted by maddh at 01:15 PM | Comments (0) | TrackBack
August 25, 2005
The Sims present R. Kelly's "Trapped in the Closet"
keywords: r-kelly, Sims, virtual insanity
For those of you not familiar with "Trapped in the Closet", it's R-Kelly's latest opus where he does the same song 5 different times and sing-describes every minute action of a love triangle drama. For those you not familiar with Machinima, it's a form of media using 3D videogame engines to create and direct scripted movies. Where these two converge is Kendra Flemons's recreations of all 5 chapters of Trapped in the Closet using the Sims engine. Do to some limitations though, there are no guns, sex is replaced with hugging, and bad acting is replaced with great 3D animations.
Posted by maddh at 09:59 AM | Comments (0) | TrackBack
August 22, 2005
Quake 3 Source Released, Dorking Out contest announced
keywords: quake, source, Intelligent Design vs. Smart People
Programmers rejoice, for Id, in all their de-crowned glory, has bestowed upon us the source code for Quake3 engine. In a tradition of releasing last generation's 3d engine, opening the source allows bedroom programers to view the nuts and bolts of what makes a classic FPS. Also to one day port it to their calculators. This brings us to our first Dorkingout.com reader contest: 1000 shillings to make a Q3 mod with the theme as: People who want to teach Intelligent Design in schools vs. the Smart People. Int-Des players don't have to obey gravity (they don't believe in gravity) but they can't use weapons based on science (rocket launcher, railgun, etc.) while the Smart People can. Extra points for featuring the Flying Spaghetti Monster.
Posted by maddh at 08:36 AM | Comments (0) | TrackBack
August 15, 2005
Bible Games
keywords: bible, games, lost investment money, tolerance, hot coffee
MSNBC has an article on the growing movement of Christian video game developers. In reaction to an industry filled with violence and immoral themes, they feel games can be based more on doing good and increasing one's faith. That's a fantastic idea, lets make games that aren't good. Well, Christian Rock isn't good and it pulls in millions so maybe they got the right idea. What teachings from the Bible could they recreate? First-Person Lashing of J.C.? Abraham killing his son? Red Sea platform jumping? Killing the first-born time trials? Taking thy brother's wife after you stoned him to death?
Nope, nothing even that fun. here's a quote, and I sh1t Thee not.
“I play a lot of Christian video games,” Tolin said. “They don’t have fights. You just have to follow Jesus and pick up little crosses for points.”
Speechless... so at best, we'll have Katamari Jesus. I think playing that game for an hour would drive me to commit a violent crime.
Posted by maddh at 02:28 PM | Comments (0) | TrackBack
Sometimes a glitch is just a glitch
keywords: glitch, art, video games
Although I wouldn't call it Art per se, there is a certain nostalgic appreciation for what some call "Glitch Art" from The-inbetween. Remember back in the day when an NES game got too dirty (you didn't buy the $11 cartridge cleaner kit?!) and wouldn't load up correctly? Junk data would often show up on the screen as non-graphic data was interpreted as graphics. Modern day 3D game engines can also show their own form glitch art. (ever turn off clipping and try to walk off the screen?) Some were bland but some had some interesting colors and shapes and such. Its not talent, just mildy interesting.
Posted by maddh at 01:50 PM | Comments (0) | TrackBack
August 11, 2005
OMG it does?
keywords: DOOM, ipod, pda, calculators, sinks
Porting DOOM to various devices (that weren't meant to play DOOM, or any game really) is all the geek-rage nowadays, spawning the internet meme It Plays Doom. A Gizmodo reader played on one of their jokes by actually making the site ItPlaysDoom.com. I'm adding this to my newsreader, This is deliciously nerdy, it sustains me.
Posted by maddh at 10:50 AM | Comments (0) | TrackBack
Finally, a sport for pasty people
keywords: speed, video games, 1337 G4M3RZ![]() |
| Lucas Barton, You got served!!11! |
Posted by maddh at 08:48 AM | Comments (0) | TrackBack


